Index  | Recent Threads  | Unanswered Threads  | Who's Active  | Guidelines  | Search
 

Quick Go »
No member browsing this thread
Thread Status: Active
Total posts in this thread: 6
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 1048 times and has 5 replies Next Thread
Tom WCG
Cruncher
Joined: May 30, 2006
Post Count: 31
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Should 64 bits systems run ONLY 64 bits WUs to fully utilize the resource they have?

I am running Windows 7 64-bit with Acer Aspire S3 Core I7 3rd generation 3571U
and BOINC 6.10.58. cool

Does this mean that I should limit BOINC to run ONLY 64 bits work units in order to fully utilize the 64 bits system (running 32 bits jobs is a waste of the resource I have)? confused

Note:
See.... "5. 64 bit application available" blushing
http://www.worldcommunitygrid.org/help/viewTopic.do?shortName=minimumreq
[Sep 24, 2012 9:00:06 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Should 64 bits systems run ONLY 64 bits WUs to fully utilize the resource they have?

The 64 bit compiles [C4CW, CFSW, GFAM, SN2S, DSFL] were partly created for *pure* 64 bit systems. Actually, for systems that can do both, would not know how to limit a device to only do 64 bit processing of WCG, but limiting your selection to the above sciences certainly would have the majority of tasks be done in 64 bits with some occasional wingman job in 32 bits [only when acting as repair man].

The speed differential is not phenomenal 2-8 percent, could even be that the 64 bit is slower than the 32 bit, as has been reported by some members. Again, would not know if that has been determined, how to stop WCG from sending 64 bit of a specific science.

Above said, there was/is some test that the servers were to perform by sending e.g. a set of 20 to a host new to a science to run in both 32 and 64 bit, determining what's fastest on average and then forward on only send the one bit size. Don't think this has been implemented, or will be implemented.
[Sep 24, 2012 9:30:32 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Ingleside
Veteran Cruncher
Norway
Joined: Nov 19, 2005
Post Count: 974
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Should 64 bits systems run ONLY 64 bits WUs to fully utilize the resource they have?

The 64 bit compiles [C4CW, CFSW, GFAM, SN2S, DSFL] were partly created for *pure* 64 bit systems. Actually, for systems that can do both, would not know how to limit a device to only do 64 bit processing of WCG, but limiting your selection to the above sciences certainly would have the majority of tasks be done in 64 bits with some occasional wingman job in 32 bits [only when acting as repair man].

Enforcing only 64-bit applications is easy, use the options <no_alt_platform> in cc_config.xml. Now the problem with this is all the projects not having any 64-bit applications at all...

The speed differential is not phenomenal 2-8 percent, could even be that the 64 bit is slower than the 32 bit, as has been reported by some members. Again, would not know if that has been determined, how to stop WCG from sending 64 bit of a specific science.

Enforcing 32-bit would be to run an older 32-bit BOINC-client, if not mis-remembers v6.6.xx or earlier didn't run 64-bit...

Above said, there was/is some test that the servers were to perform by sending e.g. a set of 20 to a host new to a science to run in both 32 and 64 bit, determining what's fastest on average and then forward on only send the one bit size. Don't think this has been implemented, or will be implemented.

This has been part of standard server-code since v6-something, but since the differentce between 32-bit and 64-bit often is small it's not always it's working as it should. If the 64-bit is clearly always faster, a server-config can disable sending of 32-bit to 64-bit capable computers.


Some BOINC-projects, even if 64-bit is significantly faster, doesn't bother using this capabitily, and some users has a tendency to get cranky about still getting 32-bit, blaming everything else except the project-admins...
----------------------------------------


"I make so many mistakes. But then just think of all the mistakes I don't make, although I might."
[Sep 24, 2012 1:36:08 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Tom WCG
Cruncher
Joined: May 30, 2006
Post Count: 31
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Should 64 bits systems run ONLY 64 bits WUs to fully utilize the resource they have?

Thanks SekeRob & Ingleside.

Based on the info received so far, I will just ignore the 32/64 bits issue and leave the efficiency matter to the developers. I will allow all projects I like that fit my system (RAM, storage space, etc.).
[Sep 24, 2012 1:47:17 PM]   Link   Report threatening or abusive post: please login first  Go to top 
mikey
Veteran Cruncher
Joined: May 10, 2009
Post Count: 826
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Should 64 bits systems run ONLY 64 bits WUs to fully utilize the resource they have?

Thanks SekeRob & Ingleside.

Based on the info received so far, I will just ignore the 32/64 bits issue and leave the efficiency matter to the developers. I will allow all projects I like that fit my system (RAM, storage space, etc.).


THAT is what most of us do, we all crunch for our own reasons but most of those have nothing to do with the type of workunit as it relates to 32 or 64 bit. BUT those of us that CAN use 64 bit are happier when we see that, but as I said it is not a deal for most of us.
----------------------------------------


[Sep 24, 2012 2:11:45 PM]   Link   Report threatening or abusive post: please login first  Go to top 
KerSamson
Master Cruncher
Switzerland
Joined: Jan 29, 2007
Post Count: 1684
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Should 64 bits systems run ONLY 64 bits WUs to fully utilize the resource they have?

On a specific platform type, there is a more significant (and bigger) difference between Windows and Linux than between 32 bit and 64 bit sciences.
Enjoy,
Yves
----------------------------------------
[Sep 24, 2012 10:50:20 PM]   Link   Report threatening or abusive post: please login first  Go to top 
[ Jump to Last Post ]
Post new Thread