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Thread Status: Active Total posts in this thread: 28
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Bugg
Senior Cruncher USA Joined: Nov 19, 2006 Post Count: 271 Status: Offline Project Badges:
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My first exposure to grid computing was also SETI. I have 2544 work units done with them PRE-BOINC, along with however much I've done since BOINC came around. I, however, don't do anything with SETI anymore as I'd rather put my computer to (in my opinion) better use here.
----------------------------------------![]() i5-12600K (3.7GHz), 32GB DDR5, Win11 64bit Home |
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Hypernova
Master Cruncher Audaces Fortuna Juvat ! Vaud - Switzerland Joined: Dec 16, 2008 Post Count: 1908 Status: Offline Project Badges:
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Once WCG starts supporting GPU, I will convert all of my resources to WCG and I expect my contribution to WCG to SIGNIFICANTLY increase! :) mclaver I think that your point here is probably shared by many of us here at WCG. The moment GPU crunching will be available at WCG I expect a boom in crunching performance for WCG. Probably WCG will then outshine all other projects even if this is not an objective. This is why it is so important that WCG does develop and come with some GPU compatible projects. In terms of power efficiency watt/flops GPU computing is the right solution to go. ![]() |
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mikey
Veteran Cruncher Joined: May 10, 2009 Post Count: 826 Status: Offline Project Badges:
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While I’m not about to search for aliens, it’s important to reflect on what has come from SETI when formulating an opinion. To SETI, the development of Boinc and furthering of DC would have merely been tools for ‘spotting Spock’, and they could have used others or kept these tools private. These tools are now key to every other Boinc project, and much of the DC knowledge base stems from SETI. I just wanted to add something here...the guy who FIRST wrote the plan for Boinc, Dr. David Anderson, STILL works at Seti and is STILL the main developer of Boinc. NOTHING happens to Boinc unless he is a part of it! His original grant proposal was to distribute a program that could run on, I think, 30,000 computers, a VERY big thing waaaay back then. I used to have a copy of it but have probably lost it over the years, after MANY hard drive replacements it is probably long gone. There is a Boinc Developers Mailing List you can join if you have suggestions but be warned Boinc is 'his baby' and he does not like criticisms, suggestions are sometimes okay. He has a plan for the future but doesn't share it publicly, it probably changes as technology changes anyway. I mean back when we were crunching pre-Boinc who would have thought of people using MULTIPLE gpu's in one machine to crunch with?!!! ![]() ![]() [Edit 1 times, last edit by mikey159b at Mar 6, 2012 2:16:55 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Don't underestimate what the grid managers and techs have in influence what gets addressed short order. Grand plans or not, outside the alpha mailing list there are parallel circuits that are well listened too.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
From memory, I think Anderson was the guy also responsible for UD in Austin before moving on to Seti & getting BOINC going.....
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
...and talking of GPU and an increase in output, examine my sigs carefully and note the credits for Milky and Collatz. They are approaching half of the ones for WCG after only a couple of months, compared to WCG credits after quite a few YEARS!
----------------------------------------[Edit 1 times, last edit by Former Member at Mar 6, 2012 4:47:31 PM] |
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Thargor
Veteran Cruncher UK Joined: Feb 3, 2012 Post Count: 1291 Status: Offline Project Badges:
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I started out many years ago with the screen-saver version of SETI (was in University, so sometime between 1995-2000), but have only recently started to use BOINC (on account of having a free server to use). Once WCG finally gets a GPU-version (if it's being developed), then my work-unit output will increase quite dramatically as I'll be able to run it on two more machines as a GPU-project. To compare the performance between CPU and GPU, using PrimeGrid as an example:
----------------------------------------PrimeGrid: CPU workunit: Cullen/Woodall (Sieve) v1.12 --> Run time (seconds) = 50,218.56 ; Credit = 1,093.43 Primegrid: GPU workunit: Cullen/Woodall (Sieve) v1.12 (cuda23) --> Run time (seconds) = 644.08 ; Credit = 1,093.43 So, 10 minutes 44 seconds compared to 13 hours 56 minutes 58 seconds, for the same amount of credit. That's a 2GB Palit/nVidia GTX-460 GPU versus an Intel Core2Duo 2.66GHz CPU, quite a difference. ![]() |
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mwgiii
Advanced Cruncher United States Joined: Aug 17, 2006 Post Count: 131 Status: Offline Project Badges:
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I, like may other "old-timers" started with SETI back in the mid/late 90's. I can't tell for sure when because my local internet/e-mail provider suddenly closed in 2000 so I lost access to my original SETI account. My current SETI account dates to Novermber 2000.
----------------------------------------When SETI converted to BOINC, I started adding other projects. I now run mainly medical type projects including GPUGrid for my two video cards. I still have my two GPU machines attached to SETI with the Resource Share set to 0 as a backup project for when GPUGrid is down or out of work. So I still crunch a couple of SETI GPU workunits now and then. If you look at BoincStats http://boincstats.com/index.php?list=full&or=5 SETI is still adding more new users daily than any other project in Boinc. My personal opinion is because of how long SETI has been around and the PR they create. ![]() ![]() |
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