Index  | Recent Threads  | Unanswered Threads  | Who's Active  | Guidelines  | Search
 

Quick Go »
No member browsing this thread
Thread Status: Active
Total posts in this thread: 7
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 1664 times and has 6 replies Next Thread
David Autumns
Ace Cruncher
UK
Joined: Nov 16, 2004
Post Count: 11062
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
x2x23's are duff (it's my machine - sorry blushing)

you've taken me out...again

that's another day on a quad core lost lost as I have reached my quota

This project is turning out to be less than reliable sad

Could the scheduler be modified so that a different batch could be given out if you've received one back as a computation error ?
----------------------------------------

----------------------------------------
[Edit 2 times, last edit by David Autumns at Feb 15, 2012 6:18:32 PM]
[Feb 15, 2012 4:27:39 AM]   Link   Report threatening or abusive post: please login first  Go to top 
mikey
Veteran Cruncher
Joined: May 10, 2009
Post Count: 824
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: x2x23's are duff

you've taken me out...again

that's another day on a quad core lost lost as I have reached my quota

This project is turning out to be less than reliable sad

Could the scheduler be modified so that a different batch could be given out if you've received one back as a computation error ?


There are MANY reason for a unit to be not crunched properly mostly it is due to our own pc's though, not the workunit itself. I KNOW you are not a rookie but have you tried rebooting the pc? Do you crunch for any other Boinc Projects? Are they working properly? What version of Boinc are you using? As far as your 'quota' goes it should improve radically as soon as you figure out what the problem is, Boinc, at the Server level, does an auto reduction in the amount of units we users can get as we return invalid units. This returns to normal very quickly as we again start returning valid units.
----------------------------------------


[Feb 15, 2012 2:08:45 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: x2x23's are duff

Hi David Autumns,
GOFAM uses VINA to crunch the work units. VINA seems to be pretty sensitive. For example, I think that AMD Socket-A cpus (Family 6) give floating point results that do not validate against other cpus. What sort of system is giving you errors? It might run other projects all right if you exclude VINA projects.

Lawrence
[Feb 15, 2012 2:44:34 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Sgt.Joe
Ace Cruncher
USA
Joined: Jul 4, 2006
Post Count: 7846
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: x2x23's are duff

I have done over a thousand of these and the errors are pretty rare, although I just had one the other day.

GFAM_ x2x23_ TB_ ENR_ 0005363_ 0082_ 1-- 611 Error 2/7/12 16:32:42 2/9/12 01:30:03 11.79 139.8 / 0.0

</stderr_txt>
<message>
<file_xfer_error>
<file_name>GFAM_x2x23_TB_ENR_0005363_0082_1_0</file_name>
<error_code>-161</error_code>
</file_xfer_error>

This was on an AMD 9150e quad. Unless it is a recurring error I would not worry about it.

Cheers
----------------------------------------
Sgt. Joe
*Minnesota Crunchers*
----------------------------------------
[Edit 2 times, last edit by Sgt.Joe at Feb 15, 2012 4:19:01 PM]
[Feb 15, 2012 4:13:56 PM]   Link   Report threatening or abusive post: please login first  Go to top 
David Autumns
Ace Cruncher
UK
Joined: Nov 16, 2004
Post Count: 11062
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: x2x23's are duff

Hi Lawrence

Apologies it was a 4:30 in the morning diagnosis based on my previous experience with this project. It's my duff machine instead sad

What about my reasonable suggestion on the scheduler? If you are running a single project then with "Computation Failure" after failure caused by the same batch of Work Units you are out for the count for up to 24 hours, pretty quickly - you and everyone else in the same boat. If the scheduler - on spotting multiple computation failures - jumped in and allocated WU from a different batch - you are still in the game, not just gathering idle time.


Dear all sorry for any confusion

Dave blushing
----------------------------------------

[Feb 15, 2012 6:17:28 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: x2x23's are duff (it's my machine - sorry blushing)

Could the scheduler be modified so that a different batch could be given out if you've received one back as a computation error ?

-- snip from David Autumns [Feb 15, 2012 4:27:39 AM] post
The implementation details involved may be another matter, but I see the conceptual basis of the idea as desirable.

P.S: As WCG evolves, I'm sure there will be some kind of a 'feedback-interaction' mechanism between the nature-and-specifics-of-the-work on one hand, and on the other hand the nature-and-specifics-of-the-machine that will do the work -- so that all adjustments/corrections, as needed, will be done autonomously and in the background.
;
[Feb 15, 2012 7:36:34 PM]   Link   Report threatening or abusive post: please login first  Go to top 
mgl_ALPerryman
FightAIDS@Home, GO Fight Against Malaria and OpenZika Scientist
USA
Joined: Aug 25, 2007
Post Count: 283
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
smile Re: x2x23's are duff

Hi David,

Your apology is accepted.

To quote the Breakfast Club, "the world is an imperfect place. Screws fall out all the time." ;)

I'm glad that this problem was caused by your computer, instead of being a problem with the project as a whole.

Thank you very much for your interest and your support,
Alex L. Perryman, Ph.D.
[Feb 16, 2012 2:47:03 AM]   Link   Report threatening or abusive post: please login first  Go to top 
[ Jump to Last Post ]
Post new Thread