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Thread Status: Active Total posts in this thread: 27
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges:
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etienne06,
Please copy and paste your messages logs that you noticed with what it downloaded. As SekeRob mentions you may have downloaded just the image files. Thanks, -Uplinger |
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges:
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TRNG98,
We set these settings to be on the safe side for member machines. SekeRob points out correctly it is something we strive for. Our goal is to run on computers and members should not notice that World Community Grid is running using up the idle computational power. If you are looking for a way to run on machines with lower memory and take the risk that it could lock up your machines completely due to excessive paging and such. You can look into compiling the BOINC client for your machines and modifying the core client. THIS IS NOT RECOMMENDED BY ANY MEANS AND SUPPORT FOR THIS IS NONE! This source file shown by the link below for the client has a function for reporting the memory of the computer on Windows. There is a similar file that does this for linux and mac I believe. http://boinc.berkeley.edu/trac/browser/boinc/...c/client/hostinfo_win.cpp I have not tested or looked into changing how much memory my computer reports to the server and I'm pretty sure nobody else has. Remember, these system requirements are in place to allow for minimal impact on member's machines. Which I'm sure you can understand because many members utilize their machines as only email and Internet surfing devices. We do not want them to notice anything running in the background of their computers. Please note again: MAKING CHANGES TO THE CLIENT AND RUNNING CUSTOM BUILDS OF IT ARE NOT SUPPORTED BY WORLD COMMUNITY GRID. Thanks, -Uplinger |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
As a feedback to CAs and Techs in my hope that the information helps, as far as download of GFAM image files are concerned, in my AMD-Ubuntu64 machine's case, there were two(2) sets of image files involved.
The first set is composed of a lone *.gif image file, and a number of *.png files that were downloaded before I opted-in to the GFAM project, with this download having occurred at a time when I reported my latest-done DSFL-WUs. The second set is a larger set of *.tga image files, and were downloaded after the said opt-in, with this download having occurred at the time when the first (of one WU; why only one? beats me!) GFAM WU was downloaded. It was the download of the first set of images that served to inform me, at the time, that there may be a new WCG project. I'm curious though as to why my other machine (Intel-Vista32) did not get the same of the said first set of image files. I'm guessing it was the presence of DSFL WUs in the AMD-Ubuntu64 machine that served to pull the first set of images to the machine. ; |
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JmBoullier
Former Community Advisor Normandy - France Joined: Jan 26, 2007 Post Count: 3716 Status: Offline Project Badges:
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As a feedback to CAs and Techs in my hope that the information helps, as far as download of GFAM image files are concerned, in my AMD-Ubuntu64 machine's case, there were two(2) sets of image files involved. Correct. I noticed that too.The first set is composed of a lone *.gif image file, and a number of *.png files that were downloaded before I opted-in to the GFAM project, with this download having occurred at a time when I reported my latest-done DSFL-WUs. The second set is a larger set of *.tga image files, and were downloaded after the said opt-in, with this download having occurred at the time when the first (of one WU; why only one? beats me!) GFAM WU was downloaded. The first set came after a (natural) request for work (without any reporting), and without any new WU (no active project selected at this time ).And yes, this was before GFAM appeared in the list of projects in this device's profile. |
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges:
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andzgrid and JM,
As you have noticed, the gif and png file are used in the BOINC Simple GUI or Simple View on the agent. These files get downloaded automatically to an agent when they contact the servers after we have put the files in place on the server. The tga files are downloaded with the science application and get downloaded when you get your first workunit. andzgrid, as for your machine that did not get the first set of images, it could be that it had not sent an update to the server or it may not have a version of the BOINC client that uses the BOINC Simple GUI. Hope this helps, -Uplinger |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Well there is a workaround :
----------------------------------------Go to the BOINC wiki, and learn about connecting as an anonymous platform. You can download the application to run the files, add a file called app_info.xml to the BOINC data directory you are running from, and connect to the project without divulging details about your hardware to the project. [Edit 2 times, last edit by Former Member at Nov 16, 2011 4:30:30 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Did not read the whole thing in depth, Steven, but this para makes it sort of quite dubious:
To handle these cases, BOINC offers a mechanism called anonymous platform. This lets you build applications yourself, or obtain them from a third party, rather than getting them from the project server. This can be used only for projects that make their source code available. No way will WCG hand out the app code and risk a compromised result database and turn a superbug into a gigobug. I'm sure you could create the app_info.xml, (did not find one in the WCG project folder of my Linux box), but how would that make WCG think there's more ram than physically there? Anyway, out of me depth nor intend to facilitate with the clearest of statement by the techs. Not supported. --//-- |
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Ingleside
Veteran Cruncher Norway Joined: Nov 19, 2005 Post Count: 974 Status: Offline Project Badges:
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Well there is a workaround : Go to the BOINC wiki, and learn about connecting as an anonymous platform. You can download the application to run the files, add a file called app_info.xml to the BOINC data directory you are running from, and connect to the project without divulging details about your hardware to the project. This method won't work, since your computer-hardware will still be reported, and scheduling-server will continue enforcing the memory-limits, disk-limits and so on. Using "Anonymous platform" enables users to run on OS/hardware not supported by project and/or to use optimized applications, it won't block the host-info that's always included in all scheduler-requests. ![]() "I make so many mistakes. But then just think of all the mistakes I don't make, although I might." |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I double-checked my stdoutdae file, and ooops... I see entries with downloading of (GFAM-related) *.gif and *.png files. In retrospect, my mistake; I must have missed that detail during that particular download process. Going forward, with this part now cleared, and turned out as seemingly not a factor to the issue raised by the OP, I'll now go back and try to relate to the mainstream thoughts expressed in this thread.
----------------------------------------I hope that the next-generation of WUs will have at least a 25% drop in the Minimum RAM requirements. Taking the current darlings of the WCG show (DSFL and GFAM) as reference, that will be 188MB (down from 250MB). I imagine that the current mindset goes something like: "Memory is inexpensive these days and their prices are expected to drop even more over time, and besides, the more RAM -- the more operating space for the application". Can't argue with that. But I sure would like to see that mindset transition to something that is more like: "250MB for a single app? That is too much! Something is terribly wrong with the way we coded that app; there are techniques, efficiencies, or approaches to begin with -- that we must have missed", and from there, to the eventual mindset that goes something like "50MB for a core? What are you, a believer in the acceleration of Global Warming? 5MB is the maximum limit. We are coding for a GPU core, remember?" ![]() Happy Birthday, WCG !!! ![]() ; edit1: 2011.11.18Fr.2052.utc > readability improvements. ; edit2: 2011.11.18Fr.2106.utc > timeStamps ; [Edit 2 times, last edit by Former Member at Nov 18, 2011 9:06:18 PM] |
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etienne06
Advanced Cruncher France Joined: Jun 11, 2009 Post Count: 56 Status: Offline Project Badges:
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As a feedback to CAs and Techs in my hope that the information helps, as far as download of GFAM image files are concerned, in my AMD-Ubuntu64 machine's case, there were two(2) sets of image files involved. The first set is composed of a lone *.gif image file, and a number of *.png files that were downloaded before I opted-in to the GFAM project, with this download having occurred at a time when I reported my latest-done DSFL-WUs. The second set is a larger set of *.tga image files, and were downloaded after the said opt-in, with this download having occurred at the time when the first (of one WU; why only one? beats me!) GFAM WU was downloaded. It was the download of the first set of images that served to inform me, at the time, that there may be a new WCG project. I'm curious though as to why my other machine (Intel-Vista32) did not get the same of the said first set of image files. I'm guessing it was the presence of DSFL WUs in the AMD-Ubuntu64 machine that served to pull the first set of images to the machine. ; Hello Andzgrid, I'm not sure I understand everything, but, my PC managed to download the first set of files (images), but after that, nothing ! And I don't manage to paste a screen print in the thread to show the messages of BOINC... Someone could help me ? The other solution would be to focus on HCC, HFCC, ... Thank you. |
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