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branjo
Master Cruncher Slovakia Joined: Jun 29, 2012 Post Count: 1892 Status: Offline Project Badges:
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Right, I got some more detailed information from Heliohost about the nature of my server load. This is the latest (frankly alarming) info: "We don't monitor bandwidth. That's why it says unlimited bandwidth http://www.heliohost.org/home/signup We do monitor load, memory usage, etc. Your account has the 10th highest load, and the highest memory usage on your server. I would focus your efforts on reducing the amount of memory you use. You're actually using 174% more memory than the second highest memory usage." Oops! ![]() I guess my next quest is to find out how I am using so much server side memory? Is it the images, the ranking or what? to be continued... By the way, I like your idea coolstream. My guess go towards Ranking: regardless on OS and browser, it always takes lot of time to open Cheers and ![]() ![]() Crunching@Home since January 13 2000. Shrubbing@Home since January 5 2006 ![]() |
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uplinger
Former World Community Grid Tech Joined: May 23, 2005 Post Count: 3952 Status: Offline Project Badges:
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Snurk,
I'm not sure of your setup, but is everything you're doing cached items? Meaning, you created the img for the signature and you're only serving the image? Same goes for your ranking page, you can create a static html page since the stats should only change twice per day. Also, are you creating this information on the server or are you creating them at home and uploading the data, your scripts to create the signatures could be the memory hog. If not, you could be serving too many requests for your images, which would mean you've outgrown your environment. Just some thoughts, -Uplinger |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
So did I but i bet nobody cares :( Any way just going to say hello, im just goona run it on my laptop n the evening its cold notw in the UK so I guess the heat generated from it melting should make my dank basement flat nice and warm:) But if I wanted to get involved using something more powerful what could I build at home that would do the job, dedicated machine for say 500$ or can I instal on a remote windows server and run from there? cheers, Leehttp://www.worldcommunitygrid.org/forums/mvnp...ages/emotion/applause.gif
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coolstream
Senior Cruncher SCOTLAND Joined: Nov 8, 2005 Post Count: 475 Status: Offline Project Badges:
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[OT]It is a good idea coolstream, but you know us people - we will discuss the signatures in [Request a Signature] thread and ask for new sigs in [Discuss the widget] one - C'est la vie [/OT]Cheers ![]() Yes, I see what you mean and I also see that you and SNURK both like the idea and Scribe made the same suggestion only a few posts after I made mine. ![]() From experience when I was a mod on the TViXiE site, I created two threads for templates I created. One was to discuss the templates' design and the other to discuss any problems when using them. I found that very few posted in the 'wrong' thread. I would be optimistic that we could do the same if a discussion thread existed over here. @SNURK, It's a real bummer when people advertise one thing then don't want to deliver. I hope they aren't charging you for this 'unlimited' service. The only thing you are guilty of is believing that your host actually would deliver what they advertised. Don't forget that there have people who have offered server space in the past. Maybe it really is time to give those offers serious thought because I don't see demand for what you have created going away anytime soon. ![]() Crunching in memory of my Mum PEGGY, cousin ROPPA and Aunt AUDREY. |
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widdershins
Veteran Cruncher Scotland Joined: Apr 30, 2007 Post Count: 677 Status: Offline Project Badges:
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I suspect SNURK will need to have a rethink about the way the stats and rankings are processed/presented regardless of host.
From reading what Heliohost have said it looks like it's the load on the hardware due to generating the stats and the rankings page rather than the bandwidth to display them that's the problem. That is likely to be a problem for any host, especially if SNURK's sig list grows any more. I'm sure that given time and some suggestions from the folks in the forums SNURK will be able to figure out the best way round the problem. |
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SNURK
Veteran Cruncher The Netherlands Joined: Nov 26, 2007 Post Count: 1217 Status: Offline Project Badges:
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Snurk, I'm not sure of your setup, but is everything you're doing cached items? Meaning, you created the img for the signature and you're only serving the image? Same goes for your ranking page, you can create a static html page since the stats should only change twice per day. Also, are you creating this information on the server or are you creating them at home and uploading the data, your scripts to create the signatures could be the memory hog. If not, you could be serving too many requests for your images, which would mean you've outgrown your environment. Just some thoughts, -Uplinger Thanks Uplinger and all others for the input. To answer the question and make it more clear how the signatures and ranking page are created: They are all generated on my local server and uploaded as plain html and gif. There's no scripts or real time retrieving of data on the hosting server. The images and ranking page are just static data. As Uplinger said this also leads me to believe that it has simply outgrown the environment I have the sigs hosted at the moment. This issue comes at a darn awkward time because I have little free time at the moment. but I'm doing what I can. Hang in there..---------------------------------------- [Edit 1 times, last edit by SNURK at Nov 16, 2013 1:21:06 PM] |
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coolstream
Senior Cruncher SCOTLAND Joined: Nov 8, 2005 Post Count: 475 Status: Offline Project Badges:
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We remain obliged to you and will wait patiently.
----------------------------------------I'm sure those willing to help with server space etc will soon speak up again. I wonder how many people request a sig and then move onto another project leaving their data online and waiting for the 365-day exclusion limit to be reached. I know that this was discussed before and the feeling was that it would be unfair to boot them simply because they had not been crunching 'for a while'. If you were to remove these users and send them to limbo (i.e. not deleted but not shown in the lists) would that be enough to take pressure off the server? EDIT: To explain 'limbo' You decide on a cut off point for acceptable length of inactivity. Those who fall below this limit are no longer shown on the list (which would become a list of active users). Instead of being shown on the list, their data remains on your database. Their status can be returned to active simply by them doing more research (the fact that they are now active again is enough to move them from inactive/limbo part of the database to the active part). Looking at the list today, I see that the majority of 'offenders' are at the lower end of the list, but their number is alarmingly high. I would also therefore propose a second strategy to encourage activity (i.e. crunching at WCG). My second proposal would be that members 'in limbo' would not be allowed to use their sig (because you simply stop updating and uploading sigs for inactive users). This Draconian measure might be the incentive to continue crunching but would also result in much less data traffic to/from the server. It's not meant to be a punishment (because no data would ever be destroyed), but an incentive to remain active at WCG. If you think that there is merit in investigating such a policy and it produces enough of drop in traffic, I think this could be the basis on which you could propose this to WCG in return for them offering to host. That way, we could keep our sigs, you wouldn't need to worry about hosting problems and WCG would have an incentiviser to keep users active. ![]() Crunching in memory of my Mum PEGGY, cousin ROPPA and Aunt AUDREY. [Edit 1 times, last edit by coolstream at Nov 16, 2013 3:23:05 PM] |
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cjslman
Master Cruncher Mexico Joined: Nov 23, 2004 Post Count: 2082 Status: Offline Project Badges:
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coolstream, seems like a perfectly fair proposal... I like it
---------------------------------------- CJSL Crunching for a better world... |
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widdershins
Veteran Cruncher Scotland Joined: Apr 30, 2007 Post Count: 677 Status: Offline Project Badges:
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I'll voluntarily take my SNURK stats image off my forum sig just now to reduce the load a little. I know it will only be a small help, but it's all I can do to improve the situation in the short term till a permanent solution can be found.
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SNURK
Veteran Cruncher The Netherlands Joined: Nov 26, 2007 Post Count: 1217 Status: Offline Project Badges:
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Hi coolstream,
----------------------------------------This is a very good idea. In fact so good that I already put this in place some time ago. ![]() There are already 101 signatures that are excluded because their owners haven't shown any activity for the last 365 days or more. These 101 signatures are no longer created and uploaded. They are checked once a week for renewed activity. If so they pop back up. Thanks for the constructive thinking though! SNURK |
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