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Thread Status: Active Total posts in this thread: 15
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Viktors
Former World Community Grid Tech Joined: Sep 20, 2004 Post Count: 653 Status: Offline Project Badges:
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We are in the process of testing an update to the AutoDock program used in both the FightAIDS@Home and Discovering Dengue Drugs Together projects. The updates include changes which enable us to reduce the work unit redundancy down to almost one, thus significantly speeding up all projects that use AutoDock. Additional changes include some updates to AutoDock code to handle certain quaternion computations properly (used for calculating rotations), and to use the new BOINC API in preparation for the upcoming version 6.0 of the BOINC client and maintain backward compatibility to earlier BOINC versions.
To make this transition smooth, we need to run the current work queue nearly dry to avoid problems handling validation of work unit results. However, testing is taking a few days longer than expected, so less FightAIDS@Home and Discovering Dengue Drugs Together work is being processed at this time, until we put the new versions into production. During normal verification of results by the researchers, the problem with some of the results involving quaternions was discovered. The researchers will resubmit as new work units, any results found to display the problem. Verification of results is a continuous part of the overall process and is geared toward elimination of errors and providing the highest quality results for each project. This is a normal part of the research process and we are glad that this error was discovered. If you (the members) were not helping us perform these massive numbers of different docking calculations, then we probably would not have discovered this error. Thus, the recent experiments still helped Scripps test and improve the tools that scientists use in all of this drug discovery research (and the tools that thousands of labs use in their research against other diseases). We thank you for your patience through this update. No action is required by the members, but we thought we would let you know what is going on behind the scenes. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hello Viktors,
Thank you very much for this update. Its giving an idea of the hard work the researchers and the techs are doing. I'm interested in the final results. Have a good day, Path7. |
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GIBA
Ace Cruncher Joined: Apr 25, 2005 Post Count: 5374 Status: Offline |
Hi Viktors
----------------------------------------just to be in the same page, this process of testing mean that we will have soon a new Beta test in place ? I'm very interested in run Beta's but with limited success until now. Thank you. Reagards. Giba. ![]()
Cheers ! GIB@
![]() Join BRASIL - BRAZIL@GRID team and be very happy ! http://www.worldcommunitygrid.org/team/viewTeamInfo.do?teamId=DF99KT5DN1 |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hello GIBA,
Yes, once the work units pass the Alpha test, they will go into Beta. Lawrence |
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GIBA
Ace Cruncher Joined: Apr 25, 2005 Post Count: 5374 Status: Offline |
Hi,
----------------------------------------just got some Beta WU's about this project... great ! Giba ![]()
Cheers ! GIB@
![]() Join BRASIL - BRAZIL@GRID team and be very happy ! http://www.worldcommunitygrid.org/team/viewTeamInfo.do?teamId=DF99KT5DN1 |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
So, how is the progress for the next release with the updated AutoDock...??? When will it be deployed?
Has been concidered, that the run-time of FAAH has significant increased with the new version, and was checked, that this will not happen with the comming release of DDDT? |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hello totto73,
Work unit length is controlled by a script which creates the work units. The values are adjusted until the average work unit is returned in 8 hours. They started out too short (oops) and now are too long (overshot) but soon they will be just right for Goldilocks and everybody else. Lawrence |
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Jord
Advanced Cruncher Joined: Dec 30, 2005 Post Count: 148 Status: Offline Project Badges:
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We are in the process of testing an update to the AutoDock program used in both the FightAIDS@Home and Discovering Dengue Drugs Together projects. The updates include changes which enable us to reduce the work unit redundancy down to almost one, thus significantly speeding up all projects that use AutoDock. Additional changes include some updates to AutoDock code to handle certain quaternion computations properly (used for calculating rotations), and to use the new BOINC API in preparation for the upcoming version 6.0 of the BOINC client and maintain backward compatibility to earlier BOINC versions. Testing on BOINC 6.1.16 for Windows (32bit). When opening the graphics, it opens a double window. One with the graphics in them, one which is a command-line style window that's just black with a blinking cursor. Closing either will close both windows. I'll leave a screen grab behind if necessary, but it'll have to wait until tomorrow when I have installed a graphics editor of sorts.
Tears in my eyes
How they fall like rain to the floor |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Has been doing that, the one falling behind the graphics just being a black frame, since 6.1.14 ALPHA for all that were prepped for BOINC 6, both using AutoDock science releases 6.03 (FAAH) and 6.04 (FA&H&DDDT) on Vista and WXP, 32bit. Does not matter which if the2 is closed, it closes both.
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WCG
Please help to make the Forums an enjoyable experience for All! |
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Jord
Advanced Cruncher Joined: Dec 30, 2005 Post Count: 148 Status: Offline Project Badges:
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Has been doing that, the one falling behind the graphics just being a black frame, since 6.1.14 ALPHA Ha Rob, thanks for that. I didn't search last night, was too angry at stupid BOINC for having to fight with it to even install 6.1.14 and .16 and losing all my work in the process. :-( So it's an Autodock problem then?
Tears in my eyes
How they fall like rain to the floor |
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