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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Is there some sort of application out there that will let me use my Nvidia GeForce 7950 GX2 to crunch data? If not, it would be great the next time I update there is an option to make use of it.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Sorry there is not. This question comes up about once a week here regarding GPUs and PS3s.
----------------------------------------Folding@home (another distributed computing project), which does make use of GPUs and PS3s, only has support for some specific models of ATI cards; the application does currently work with nVidia drivers. [Edit 1 times, last edit by Former Member at Feb 12, 2008 3:14:11 PM] |
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piropeople13
Cruncher Joined: Jun 9, 2007 Post Count: 13 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Well they ought to be working on more grid computing projects to take advantage of GPU's. A massivly parrallel (and powerful) specialized processor just sitting there idle is a crime. I am glad Folding@home rolled out support for some ATI cards, but they need to work on more cards, like nVidia and such. I mean, look at the computations they have gotton done with those ATI GPU's!
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damir1978
Senior Cruncher Joined: Apr 16, 2007 Post Count: 397 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
And Folding@Home was using Ati X1600 & X1800 GPU's with around 60 Gflops, witch are old already. The new GPU's from Nvidia and ATI claim almost a Teraflop of power. Imagine 50000 of WCG users, 2 years from now, using these GPU's!!! It's a 50 Petaflop power coming from GPU's only! Even if these numbers are theoretical: IT'S MIND NUMBING!
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
could it be 'mind boggling' perhaps
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piropeople13
Cruncher Joined: Jun 9, 2007 Post Count: 13 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
So why can't they just write a universal client for a wide range of GPUs using OpenGL or DirectX? I mean computer games do it for God's sake!
Why haven't they? |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
The short answer: because it would be really, really slow.
For the long answer, have a look at the many previous discussions of this topic. |
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