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All I want!

I have seen my toy horizon. It is not far off, just peeking over the near hill. All I want for Christmas is a Workstation with a Cell processor or two revived up to their 4GHz clocks. This thing is so fast it gives you the answer before it is asked. Unfortunatley, it maybe so fast that nothing can keep its pipe full. It may suck itself inside out trying to draw in more data. It appears that IBM, Sony and Toshiba really have created a supercomputer on a chip.
[Feb 9, 2005 2:15:19 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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cool Re: All I want!

Once the Sony Play Station 3 hits the market, we will start hearing from experienced programmers about how easy or hard it is to actually use this new way of designing programs. And remember, the high speed low power XDR memory is a Rambus design. Rambus is not noted for early deliveries. So maybe you'd be better off wanting something else for Christmas 2005, like digital catnip.

Lawrence
[Feb 9, 2005 2:53:52 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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Cell Processor Unvailed

Cell processor unveiled

David Becker
CNET News.com
February 08, 2005, 10:05 GMT

The processor that will power the PlayStation 3 and is also planned for high-performance computing applications on the desktop was formally unveiled on Monday - it will have nine cores and run faster than 4GH

The chip that will run the next version of the PlayStation will have nine processor cores and run faster than 4GHz, the chip's designers revealed on Monday.

Engineers from Sony, IBM and Toshiba revealed those and other specifications for the Cell processor during a press conference at the International Solid-State Circuits Conference, where technical papers on the Cell design will be presented this week.
The three companies have been working on Cell for several years, promising to deliver a high-performance chip optimised for multimedia applications. Test production of Cell chips is set to begin later this year, and the processors will appear later in workstation PCs optimised for animation and other graphics chores. The chip will also power the next version of Sony's PlayStation game console, which is widely expected to be released late this year or early next year.
While analysts and researchers have already puzzled out most of the basic aspects of the Cell design, Monday's announcements included some of the first specifics.

Cell will have a 64-bit IBM Power processor and eight "synergistic processing units" capable of handling separate computing tasks, said Jim Kahle, an IBM Fellow. The Power processor will act as the brain of the chip, running the main operating system for an application and divvying up chores for the other processors.
The eight "synergistic" processors are a step forward from current computing system designs, in which the graphics chip draws pixels and the central processor does everything else. The Cell cores have media-specific instructions baked in, but they are flexible and smart enough to handle nonmedia tasks, said Brian Flachs, an IBM engineer. "It represents an important middle ground between graphics processors and central processors," he said.

The multicore design will give software developers tremendous flexibility, Kahle said, allowing them to run multiple operating systems on the same chip and experiment with variations on grid computing.
"It's designed from the beginning to work in a world where all the computers are tied together," he said.
Future versions of Cell chips could have more or fewer processing units depending on what device and software designers require, Kahle said. "There are a number of different ways to implement parallelism on the chip," he said.

How those processing units are used is up to software developers, including the game makers who will soon start wrestling with the PlayStation 3. Kahle said IBM and its Cell partners will provide game developers and other code writers with open source tools and guidelines for working with Cell but that game developers will have final say on how they chop up computing tasks among the processing units.
"It's really...up to the game developer," he said. "You can program it in many different ways."
Other Cell numbers include the following.

• The first version of the chip will run at speeds faster than 4GHz. Engineers were vague about how much faster, but reports from design partners say 4.6GHz is likely. By comparison, the fastest current Pentium PC processor tops out at 3.8GHz.

• Cell can process 256 billion calculations per second (256 gigaflops), falling a wee bit short of marketing hyperbole calling it a "supercomputer on a chip." The slowest machine on the current list of the Top 500 supercomputers can do 851 gigaflops.

• The chip will have 2.5MB of on-chip memory and have the ability to shuttle data to and from off-chip memory at speeds up to 100 gigabytes per second, using XDR and FexIO interface technology licensed from Rambus.

"One of the key messages you hear from the architects of next-generation chips is that their performance is being limited by off-chip bandwidth," said Rich Warmke, product marketing manager at Rambus. "We've really licked that with Cell. One hundred gigabytes per second is really unprecedented in the industry."

• The chip will have 234 million transistors, measure 221mm square and be produced using advanced 90nm chipmaking processes. Peter Glaskowsky, a consultant at research company The Envisioneering Group, said he expects Cell production to shift to a 65nm process, however, as IBM introduces the chipmaking technology later this year.
While the PlayStation 3 is likely to be the first mass-market product to use Cell, the chip's designers have said the flexible architecture means that Cell will be useful for a wide range of applications, from servers to cell phones. Initial devices are unlikely to be any smaller than a game console, however -- the first version of the Cell will run hot enough to require a cooling fan, Kahle said.

Some competitors, however, are skeptical that Cell will find much of a home outside of video games. One of the big problems with Cell, said Justin Rattner, an Intel Fellow, is that the processing units aren't identical, a situation that increases complexity and the opportunity for bugs.

"You've got this asymmetry," Rattner said. "It's like having two kinds of motors under the hood. We are very reluctant to adopt architectures like this because they take compatibility and throw it out the window."
[Feb 9, 2005 5:34:30 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: Cell Processor Unvailed

I'm on the edge of my seat waiting for the PS3 and first Rachet and Clank game for the console! I want to go bolt hunting!!!! biggrin

Up your arsenal,
Ripcat
[Feb 10, 2005 3:36:42 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: Cell Processor Unvailed

im ready for this baby!! smile
[Feb 10, 2005 9:39:53 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: All I want!

Just when you thought the processor wars were over. Here comes a huge jump. I will have to hold off any computer purchases until I see what happens with this baby.
Also if the wcg agent can be upgraded to hause all 9 cores wow what a punch that will make in stat scores.
[Feb 13, 2005 9:16:01 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: All I want!

Once the Sony Play Station 3 hits the market, we will start hearing from experienced programmers about how easy or hard it is to actually use this new way of designing programs. And remember, the high speed low power XDR memory is a Rambus design. Rambus is not noted for early deliveries. So maybe you'd be better off wanting something else for Christmas 2005, like digital catnip.

Lawrence



Lawrence;
To blazes with catnip just give me the Cat! devilish skull pumpkin Just fool'in - Woof biggrin
Paws
[Feb 14, 2005 5:39:58 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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cool Re: All I want!

Hairy4Paws,

I owe you a deep and heartfelt apology. smile
Obviously I should never mistake a dog for a cat. d oh

Grovelling at your feet -
Lawrence
[Feb 14, 2005 5:59:10 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: All I want!

Hairy4Paws,

I owe you a deep and heartfelt apology. smile
Obviously I should never mistake a dog for a cat. d oh

Grovelling at your feet -
Lawrence



Lawrence;
The good thing about a dog is we forgive quick. One tail wagg'in pup
biggrin
Paws
[Feb 15, 2005 12:10:47 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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Re: All I want!

Intel has unveiled research that could mean data is soon being moved around chips at the speed of light.

Scientists at Intel have overcome a fundamental problem that before now has prevented silicon being used to generate and amplify laser light.

The breakthrough should make it easier to interconnect data networks with the chips that process the information.
The Intel researchers said products exploiting the breakthrough should appear by the end of the decade.
Cheap as chips
"We've overcome a fundamental limit," said Dr Mario Paniccia, director of Intel's photonics technology lab.

Writing in the journal Nature, Dr Paniccia and colleagues Haisheng Rong, Richard Jones, Ansheng Liu, Oded Cohen, Dani Hak and Alexander Fang show how they have made a continuous laser from the same material used to make computer processors.

Currently, said Dr Paniccia, telecommunications equipment that amplifies the laser light that travels down fibre optic cables is very expensive because of the exotic materials, such as gallium arsenide, used to make it.

Telecommunications firms and chip makers would prefer to use silicon for these light-moving elements because it is cheap and many of the problems of using it in high-volume manufacturing have been solved.
"We're trying to take our silicon competency in manufacturing and apply it to new areas," said Dr Paniccia.

While work has been done to make some of the components that can move light around, before now silicon has not successfully been used to generate or amplify the laser light pulses used to send data over long distances.

This is despite the fact that silicon is a much better amplifier of light pulses than the glass used in fibre optic cables.
Dr Paniccia said that the structure of silicon means that when laser light passes through it, some colliding photons rip electrons off the atoms within the material.
"It creates a cloud of electrons sitting in the silicon and that absorbs all the light," he said.

But the Intel researchers have found a way to suck away these errant electrons and turn silicon into a material that can both generate and amplify laser light.

Even better, the laser light produced in this way can, with the help of easy to make filters, be tuned across a very wide range of frequencies.
Semi-conductor lasers made before now have only produced light in narrow frequency ranges.

The result could be the close integration of the fibre optic cables that carry data as light with the computer chips that process it.
Dr Paniccia said the work was the one of several steps needed if silicon was to be used to make components that can carry and process light in the form of data pulses.
"It's a technical validation that it can work," he said.
[Feb 16, 2005 10:20:52 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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